Sunday, September 4, 2011

The Nostalgia Effect: Why it's making people want an unnecessary reboot

Ah nostalgia. It makes it possible to forget the unbearable heat and long lines during a childhood Disney World vacation. It makes memories more pleasant and adds to the overall appeal of corny kids’ shows and lame music. It makes it possible to ignore bad acting for an amazing story.

Nostalgia has a dark side. It makes us believe things from the past are better than they really were. This belief can lead to stupid decisions.

Like rebooting the Star Wars Expanded Universe.

After the publication of a new Star Wars book, someone calls for a reboot because he didn’t like a particular event. More often than not, this comment is written in a fit of full-out nerd rage with no real argument as to why the reboot is “necessary.” With the recent release of Fate of the Jedi: Ascension by Christie Golden, I feel it's necessary to bring up this frequently debated issue yet again.

Think about what would happen if the Expanded Universe were rebooted. No more Jaina, Jacen and Anakin. Ganner’s amazing death scene? Never happened. Chewbacca dying by a moon landing on him (which was the only way he could go)? Gone. Peace between the New Republic and Empire? Forget about it. Jedi Academy? What Jedi Academy? No more Pellaeon. No more Thrawn. No more Mara Jade Skywalker.

Well, what if the reboot took place after the Thrawn trilogy?

But I want Kyp Durron! a group of fans scream.

Okay, well, let’s keep it up to the Thrawn duelogy.

What about Tahiri, Raynar, Tenel Ka, Jagged Fel, Valin and Jysella Horn, Syal as a starfighter pilot…

You see the problem.

It’s impossible to erase the Expanded Universe. Many argue that the books went downhill after DelRey took over publication. Plenty of subpar books were published under Bantam. Bantam-era books are generally softer, less risky and lack suspense. While these aren’t bad characteristics, it makes them rather repetitive. The Empire attacks. Luke, Han and Leia come in to help. Something somewhat scary or bad happens. Luke, Han and Leia succeed. The end.

It’s easy to find fault in a book. When a poorly written story comes along, it stays fresh in fans’ minds until something better comes along. This feeling of dissatisfaction makes fans clamor for familiar tales. For example, if Timothy Zahn’s “Heir to the Empire” was the first Star Wars book someone read, she may feel like it was the perfect story. Nostalgia.

Cleaning the slate doesn’t work if the editorial staff makes poor decisions or untalented writers are permitted to publish books. Wishing for the stories of the past hinders the hope for great storytelling of the future.

And do you really think that our favorite authors will want to start over? Would you want to abandon the characters you created?

I think not.

Monday, August 29, 2011

Rue's Lullaby: The scene we need to see in "The Hunger Games"

Contains spoilers for "The Hunger Games" and "Harry Potter and the Deathly Hallows."

“Tonight it sends me Rue, still decked in her flowers, perched in a high sea of trees, trying to teach me to talk to the mockingjays. I see no sign of her wounds, no blood, just a bright, laughing girl. She sings songs I’ve never heard in a clear, melodic voice. On and on. Through the night. There’s a drowsy in-between period when I can hear the last few strains of her music although she’s lost in the leaves.”
"The Hunger Games" by Suzanne Collins
Pg. 235-6)

With any movie based off a book, each fan has a particular part they wish to see. For example, I wanted to see Fred Weasley’s death in “Harry Potter and the Deathly Hallows Part 2.” I felt that this scene helped solidify Harry’s resolve to meet Voldemort. Harry’s determination to stop others from dying for him is a major theme of the entire series. Watching Fred die, someone close to his age and like family, was necessary to back up the point. Unfortunately, all we saw was Fred’s corpse. Another set of books will arrive on the big screen next spring with its own variety of vital, emotional scenes: The Hunger Games trilogy.

Countless moments stood out to me while reading “The Hunger Games.” Had someone asked me immediately after I finished reading the book what scene I wanted to see the most, I’m not sure what my answer would have been. The parade? The Cornucopia? The berries? Now I now: Rue’s dying scene.

That Rue, the young Tribute from District 11, died was no surprise. Her death acted like a turning point in the novel.

While Rue lies on the ground dying, she asks Katniss to sing to her. Katniss complies, singing a sweet, comforting lullaby. Tears fall from her eyes and her voice grows quieter as she sings Rue to her final resting place. Katniss then lines Rue’s lifeless body with wildflowers. Between the song and the flowers, Katniss shows the people of Capitol that the ones the government continues to abuse are human, are real people. Her actions make the reader wonder if a spectator had a second thought about watching children die for entertainment.

With any book to movie adaptation fans fear the changes. I hope that this scene is included in the film exactly as Suzanne Collins wrote it in the book. To lose such a powerful moment would harm the story.

Sunday, August 14, 2011

REVIEW: Fate of the Jedi: Ascension

THIS REVIEW CONTAINS SPOILERS.

Fate of the Jedi: Ascension by Christie Golden loses the ability to keep readers by glorifying domestic abuse.

Around the halfway point in the book, Ben Skywalker forces his way into Vestara Khai’s room aboard the Jade Shadow. When she won’t reveal what she is doing, he takes her wrists forcefully. Vestara fights back and Ben strikes her cheek with a Force-slap. They continue to struggle until Ben restrains her with her sheets. He then reads the letters she had written. Ben feels shameful for reading her letters, but not for striking or restraining Vestara. A few minutes later, the two cuddle in bed and kiss. Vestara references the latter part of the evening towards the end of the book-with no mention of Ben’s violent behavior. The message? Domestic violence is okay. It will end in romance.

It’s not off base to think that Vestara is used to this type of behavior. Her father refers to her mother as a “good Sith wife” and acts condescending to her. She acts like someone who may have experience in that type of situation. Vestara simply gives up and allows Ben to do as he wishes.

The scene feels surreal. The concept that Ben Skywalker could strike a woman is downright insane. Expanded Universe fans know that Ben did not grow up in an abusive household. It’s beyond out of character. Luke and Mara’s son would never dream of doing such an act.

Character issues are the minor problem. The fact remains that domestic abuse is part of Star Wars with NO CONSEQUENCES. At no point should domestic abuse be seen as a good thing. It’s bad enough that women are continuously shoved down in the Expanded Universe. Adding a scene of positive abuse alienates the female audience even more.

I expect more from Del Rely and Lucas Books. That they allowed this horrible sequence to be published is disturbing and inexcusable.

Star Wars is ultimately the story of good versus evil. Heroes do not beat their spouses. They do not shove the people they care for down in a fit of rage. That is the activity for a horrible villain. Showing a future hero- the son of Luke Skywalker, no less- hurt the woman that he claims to care about in anger hurts the character, the brand and the book.

Ascension is plagued with side plots that would have been interesting if written properly. For example, the showdown between Imperial Head of State Jagged Fel and Former Chief of State Natasi Daala brings in an element that any fan of Fel will love. The stilted dialogue and glossed over space battle detract from what could have been a fantastic sequence. This is just one of the many sequences Golden doesn’t describe. She changes or adds in details with little or no explanation to fit the situation.

The book lacks a feeling of “doom” or “worry.” Abeloth is still dull. The little bit of characterization we seen makes her appear pathetic and petty. The Lost Tribe of the Sith are just unbelievable. Beings that escape isolation after thousands of years do not understand the galaxy enough to pose a threat. Their archaic lifestyle is highlighted at the beginning of the book with ceremony and masquerade. Reading these events was like watching a group of believers greet aliens for the first time or the Ewoks fawning over C-3PO.

The editing in Ascension is better than it was in Allies. Golden does use far too many clauses and repeats information a little too much. Her constant use of food becomes distracting. How many times must she discuss food in one book? Her understanding of the characters in the Star Wars universe often falls flat, especially regarding dialogue. Too many lines sound like they belong in the mouths of other people. When adding to the Star Wars universe, it’d vital to have an understanding of at least the voice of a character.

It’s clear that Vestara and the Lost Tribe of the Sith are her favorites, as they are all more developed and more intelligent than the other characters. Vestara, for example, continuously outsmarts Luke. A girl of her age could not logically take down Luke Skywalker.

Golden also uses far too many movie tie-ins. The constant references seem more like a way to say, “Yes, I do know Star Wars” than to provide amusement like Allston’s references did in Conviction.

Readers wanting a fun, interesting, worthy story in the Star Wars universe should stay away from Ascension. Its contents have forever marred the beloved fandom with an ugly, harmful moment of glorified domestic abuse.

And quite frankly, that’s enough of a reason not to buy the book.

Saturday, August 6, 2011

Captain America: Too Perfect to be Interesting

Tonight I met another member of “The Avengers.” At first, I was charmed by Steve Rogers, the man who wanted to serve his country but wasn’t physically able. Too soon, though, Rogers became the man with no faults. He ran the fastest. He could swim like a dolphin. His reflexes never failed. His aim was never off. Women wanted him. He sweat liquid gold (okay not really, but you get my point).

He was boring. In the beginning, his friend Bucky mentioned that Rogers had something to prove, but it was never mentioned again. The audience could infer that he wanted to live up to his father, who died of mustard gas or that he wanted to prove that a scrawny kid from Brooklyn could defend America. This message wasn’t clear, though.

Rogers physical weaknesses weren’t enough to give him any real faults. (SPOILER) Even when Bucky died, it wasn’t a weakness on Roger’s part. It’s not like there was anything he could do. That’s not a weakness; it’s an unpleasant fact of life- and war. (END OF SPOILER)

It was too easy for Captain America to beat his enemies. Of course, he is going to win, but it’d be nice to see him break a sweat. He took some punches, but they didn’t make a real difference. At least Iron Man and Thor have faults. Their faults are part of why they are interesting characters. Even a fear of heights would have given Captain America a little depth.

The problem with a perfect superhero is that nothing is a challenge. When he can easily beat any foe, the audience has no reason to worry. There’s no suspense. Why would I watch a movie if I know that all it will take is a couple punches and the hero wins? Even if I know the hero will survive, the fights needs be difficult. I want to see a hero have to use all of his wits. I want to see a hero fight to overcome some weakness or personal flaw in order to beat the villain. That is interesting storytelling. Watching the perfect person kick the enemy a few times and declare victory is boring. It adds nothing to the character.

The movie was tolerable. The villain, Johann Schmidt/Red Skull, wasn’t fleshed out enough. It was clear that he was nuts, but there was no real information about the tesseract he uncovered. I admit, I found it amusing that Red Skull resembled a Yuuzhan Vong without tattoos or implants. The best parts were the war bond rallies and seeing so much of Howard Stark.

The entire movie felt like a quick briefing of who Captain America is. The end is rushed, and leaves out some information. (Spoiler: Like exactly how he survived the crash.)

Captain America is essentially what the army made him: the perfect tool of patriotism and physical ability. Unfortunately, no personality was injected into his veins.

Thursday, August 4, 2011

Paul S. Kemp's "Deceived" places readers in mind's eye of a Sith

Within the first 35 pages of Paul S. Kemp’s “Star Wars The Old Republic Deceived,” Darth Malgus reveals to readers the reason why there will always be Sith in the galaxy. Malgus needs to kill and reveals that he would kill allies if necessary. His bloodlust appears in several parts of the books, like when he mentions the need for constant war. Following Malgus through “Deceived” is like watching footage of a video game. He’s slightly overpowered, and determined to finish his mission.

In addition to the Sith, Kemp introduces a down-on-his-luck smuggler, Zeerid Korr, and a conflicted Jedi Knight, Aryn Leneer. Zeerid isn’t as rough and dangerous as other smugglers seen in the Star Wars universe. Zeerid’s need for credits is honorable, making him the most sympathetic character in the book. This difference provides a refreshing feel to smugglers as a group. Readers wanting to see a powerful or traditional Jedi will be disappointed. While Aryn goes through realistic human emotions, her decisions lack the control and dedication associated with the Jedi.

The smuggler, trooper and Imperial agent classes are referenced, making the book a strong tie-in for “Star Wars The Old Republic.”

The books plot flows well and is easy to follow. Kemp describes all of the encounters in a way that fans of lightsaber fights and aerial dogfights will enjoy.

“Deceived” is ultimately a book for the Sith. Malgus’s overpowered actions make some parts of the book seem surreal and over the top. Fortunately, the excellent characters balance out these flaws, making “Deceived” a worthy addition to the Star Wars Expanded Universe.

Monday, July 18, 2011

When "World of Warcraft" helps a marriage

Playing “World of Warcraft” helps my marriage.

A couple of times a year I see an article around the internet discussing how a husband’s gaming addiction resulted in divorce. Friends talk about how their significant other spends more time on their Playstation than with them. I knew one man, one of the most considerate people I knew, who ranted for 20 minutes about how his girlfriend wouldn’t get a job. She sat around and played MMORPGs all day and night. Yes, video game addictions exist, but not everyone who plays has a problem.

My husband and I play “World of Warcraft” together. It’s actually saved us money. Paying $14.99 a piece to play each month is cheaper than going out when we need something to do. We still go out, but not as much. It gives us something to do together. We don’t play every day, but several times a week. We tend to play PVP more than run raids or dungeons.

I wouldn’t call us “hardcore gamers,” even though we play a MMORPG several times a week. We don’t follow WoW news. We don’t know everything about the game even though we’ve played it off and on for several years. As we play, we pick up details of the lore, but neither one of us can tell you the whole story.

I suppose we fall under the “casual gamer” umbrella.

Could I become a hardcore gamer? Sure, but I don’t want to. Video game lore tends to exaggerate circumstances a little too much for me. I prefer to keep a touch of realism to the fandoms I follow closely.

At some point, BioWare will release “Star Wars: The Old Republic.” My husband has followed this game for years. And while I fully expect him to become a “hardcore gamer,” I won’t. As much as I love Star Wars, my passion lies in the post-ROTJ era. He wants to try all of the classes. We plan to roll two characters to run around together. My vote is on Chiss Imperial Agent. Anyone who knows where my passion lies in the Star Wars Expanded Universe can guess why.

More couples are playing MMORPGs together. It’s a hobby, that when managed correctly, can bring two people closer together. Those hours spent running battlegrounds or raids are an effective bonding activity. It takes some work to find a class balance between the two of you. For example, I know of a couple who ran as a healer and tank for years. When someone would criticize the tanking or healing, the other would jump to defend, regardless if the offending party was right or wrong. Often the group would break up and that was it. We tend to stick to DPS classes.

A stigma comes out when some players find out that a woman is controlling the character. I’ve been asked if my husband helps me play, or if I play because of him. The thought that I actually enjoy the game seems foreign to some players. Some players assume the reason I’m not a hardcore gamer is because I am a woman. I am not a hardcore game because I don’t want to be. It has nothing to do with what sex I am. I’d rather spend hours reading about the war with the Yuuzhan Vong or Corran Horn’s training with the Rogue Squadron than the details behind Deathwing the Destroyer’s return.

It's all about choice. I play the game because I enjoy it and it provides my husband and I with a fun hobby. It's better than sitting in silence in front of the television watching sitcom reruns. I can't tell you the story behind the Lunar Festival or Jaina Proudmore, but I know how to be that “F****** mage” people rant about the battleground and that’s enough for me.

Tuesday, July 5, 2011

Forceclap? Invisibility? Not in my books!

Imagine if Obi-Wan Kenobi slipped into stealth mode during his fight with Darth Maul in “The Phantom Menace.” He creeps up behind the Sith Apprentice and takes him down with a “finishing movie,” ending one of the best lightsaber fights in the franchise. Fast forward to “Empire Strikes Back.” Luke Skywalker turns invisible during his duel with Darth Vader. He appears suddenly and stuns him, stopping Vader from attacking right away. Horrible right?

Yet, we see character’s turning invisible in “Star Wars: The Old Republic” and it works.

Now, this type of action is fine in a video game. That being said, I hope that it never finds its way into a book or movie. Imagine if Jaina had gone invisible, decapitated her brother and that was it. Many readers would throw down “Invincible” in annoyance at such a cheap final confrontation.

The events of the Star Wars video games are a part of canon. However, only some of what is in the video games works in canon.

In a MMORPG, it’s necessary to even out the classes somewhat for fair play. A smugglers needs to possess an ability to render a Jedi Consular helpless. Without considering those, the game loses subscribers. Video games allow players to complete impossible feats. These feats cannot find their way into canon, though, or the franchise will fail.

Drew Karpyshyn said in his May 18 blog entry, “To put it bluntly, Revan in the book will not be the uber-powered death machine you controlled at the end of the video game. You might have min-maxed your character to smack Darth Malak down in seconds without breaking a sweat, but in a book that battle would have been a brutal, hard fought affair spread over multiple pages. In a video game it’s fun to kill hundreds of Sith Masters, but in a book that would just be boring. It would suck out any drama or conflict or tension, and as an author I have no interest in writing that.”

He can’t make it any clearer. As fun as it is to watch your DPS fly up as dozens of enemies fall to your feet, that’s not literature. It’s a game. If Luke Skywalker defeated the Lost Tribe of the Sith by annihilating them in one fell swoop in the Fate of the Jedi books, it’d be a travesty.

I’ve spoken before about the importance of suspense in storytelling. A battle in which two opponents have to work to survive is more gripping than throwing a thermal detonator. Are there times for that in books and movies? Yes. We all remember the infamous scene in “Indiana Jones and the Raiders of the Lost Ark” where Indy shoots the man in the market rather than engage in a lengthy fight. The scene worked there, but that man was not the main villain.

Some of the best encounters in movies and books occur when the hero is beaten down or her weakness exploited. She finds the opponents weakness and uses it. Obi-Wan Kenobi took advantage of Darth Maul’s smug behavior and overconfidence to defeat him to defeat him.

While I’m not arguing the decision to consider the overall story in “Star Wars: The Old Republic” canon, I don’t want to read about Jedi stunning an enemy with a Force Leap. Keep that to the game.

Star Wars: The Old Republic: Revan